Herron School of Art and Design Works

Herron School of Art and Design Works

 

Articles, proceedings, posters and other works by Herron School of Art and Design faculty members.

Recent Submissions

  • Napier, Pamela (2015-05-30)
    This is the story of the collaboration between Junior and Senior Visual Communication Design students, representatives from IUPUI’s Office of Neighborhood Partnerships and residents from four Near Westside neighborhoods ...
  • Davis, Heather E. (2018-04-16)
    This literature matrix originates from Art Therapy with Veterans: A Comprehensive Review with Recommendations, a Master's Thesis written by Heather E. Davis which can be found at the following link: http://hdl.handle.ne ...
  • King, Juliet (2016-10)
    According to the American Art Therapy Association, art therapy is a mental health profession in which clients, facilitated by the art therapist, use art media, the creative process, and the resulting artwork to explore ...
  • King, Juliet (2016-11)
    According to the American Art Therapy Association, Art therapy is a mental health profession in which clients, facilitated by the art therapist, use art media, the creative process, and the resulting artwork to explore ...
  • Ganci, Aaron; Ribeiro, Bruno (2013 Design Principles and Practices Conference, 2013-03-08)
    Through qualitative methods, this paper examines the evolving role of the visual communication designer within the Agile development process with a special focus on educational ramifications. As websites and software become ...
  • Ganci, Aaron (2013 AIGA National Conference, 2013-10-10)
    Great apps allow people to express themselves, improve their productivity, or connect them to loved ones. They solve problems that are at the core of human life. As we educate students about designing new digital experiences, ...
  • Ganci, Aaron (2015-09-16)
    Communicating progress to stakeholders is a critical part of any project. As Plan 2020 implementation partners start to complete work leading up to Indianapolis’ bicentennial, it is critical that they share their progress ...
  • Ganci, Aaron; Elemary, Hany; Robertson-Boyd, Bob (2013-02-08)
    OCLC has developed a new Web interface for the FirstSearch product using responsive design techniques. We have previewed this new interface with 19 institutions and in early 2013 we will go into open beta with the thousands ...
  • Ganci, Aaron; Hong, Youngbok (NordDesign Conference, 2014-08-28)
    Connectivity in the contemporary networked society has required designers to shift their disciplinary focus from individual products to the entirety of human experience. The field of Experience Design (XD), pursuing an ...
  • Ganci, Aaron (University and College Designers Association (UCDA) Workshop Series, 2016-11-05)
    Designing Digital Experiences is a one-time, full day workshop that covers the basics of designing people-centered websites and software. The processes, outcomes, and tools that are used to create digital experiences will ...
  • Ganci, Aaron (AIGA Design Educators Community, 2016-06-15)
    Scholarship is a tricky thing for design academics, especially for junior faculty who are trying to build a body of work towards tenure. To stay relevant in a quickly changing field, we often fluctuate between creative ...
  • Ganci, Aaron; Krista, Hoffmann-Longtin (AAMC Group on Faculty Affairs Professional Development Conference, 2014-07-19)
    Project Benefits and policies of large academic medical centers can be challenging for faculty to navigate. A recent survey of faculty at our institution reported large gaps in their knowledge about and use of benefits ...
  • Ganci, Aaron (IUPUI Research Day, 2014-04-11)
    In the digital sector, ‘innovation’ is a frequently overused word. Entrepreneurs worldwide are trying to innovate within their market. However, the drive for innovation can blind the creators of these products, obscuring ...
  • Ganci, Aaron (IxDA Education Summit, 2016-02-28)
    Interaction design and service design have a lot in common. They both focus on improving the experience of people in real-world contexts. Service designers strategically plan the big picture of the experience while interaction ...
  • Ganci, Aaron (AIGA Design Educators Community, 2016-06-15)
    The students entering school next Fall will likely graduate in 2020. Most of those graduates will enter the field as designers who create digital experiences—what we think of today as websites, apps, or other screen-based ...
  • Ganci, Aaron (Foundations in Art: Theory and Education (FATE), 2015-03-26)
    Many industries are looking to creatives to help them separate themselves from their competitors. This is especially true for designers, whose processes and visualization skills make them excellent collaborators for a wide ...
  • Ganci, Aaron (Kent State University School of Visual Communication Design In-Vision Workshop Series, 2014-10-18)
    Today, more Americans access the Internet through a mobile device instead of a PC. As the number and diversity of connected devices increases, websites are stretched to their limit. The visual design and layout conventions ...
  • Ganci, Aaron (Indy UX Salon, 2015-02-26)
    We’re all familiar with the buzzwords around “what’s coming next” in interaction design. The tech industry is bringing ubiquitous computing, wearable technology, augmented reality, and more precise sensors to the masses. ...
  • Brown, Adrienne (2016)
    Hackathons are popular and innovative events organized to develop ideas related to a technological solution into prototypes in a short amount of time. There have been thousands of hackathon events held since their inception ...
  • Hong, Young-Bok (Office of the Vice Chancellor for Research, 2010-04-09)
    Supporting neighborhood-led comprehensive community development strategy, 10 graduate students in the People Centered Design Research Methods Course (V511) will apply participatory design methods and develop a series of ...

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